![]() ![]() Here is a short recording of the noise that I keep hearing: Pulseaudio has the loopback module loaded and the microphone input has its volume lowered so it is comfortable to listen to. The Windows machine has its speaker output connected to the microphone input on the Linux machine. The issue with this setup is there is a constant noise that is coming from the Pulseaudio loopback. This saves me from having 2 microphones and having to manage 2 different Discord sessions. The setup might seem a bit odd, but I have the Windows’ audio output connected to the Linux’s mic input so that all the sound passes through Manjaro. To remedy this, I have a separate Windows machine for these games. ![]() I play a lot of video games and I’ve been trying to use Linux all the time for a few years now, but some games are still not supported on Linux. Important: In StreamYard, make sure your "Speaker" device is set to your real headphones/speakers, not "StreamYard Mic"/Loopback.This is an odd and very specific issue, and I understand there might not be any simple solutions, but here is some context.Loopback should now look similar to this:.By deleting and re-creating wires, set up your real microphone to go to Channels 1 & 2, but not the Monitor device, and "Pass-thru" to go to Channels 1, 2, 3, & 4 and the Monitor device.To fix that, add an Output Channel by clicking the + icon to the right of "Output channels". Right now, you may hear your microphone played/echoed back to you.To fix that, add a Monitor device in Loopback by clicking the + icon to the right of "Monitors", and select your real speakers/headphones. Right now you won't hear any audio through your speakers/headphones.Confirm that the output device selected in the applications you'd like to capture audio from is set to Default/System, or "StreamYard Mic".Select "StreamYard Mic" (or whatever your virtual Loopback device is called) as the output device.Open MacOS Audio settings, and click the Output Tab.If your application doesn't work with the above method, or you just want to capture all audio coming from your Mac, you can set Loopback as your default output device. Loopback should now look similar to this (in this example, we're capturing audio from Zoom):.Repeat the above steps for all applications you'd like to capture audio from.Add the application you'd like to capture audio from by clicking the + icon next to "Sources", and selecting the name of the application.If it has individual mic/speaker settings, leave them set to your real microphone and headphone/speakers. Launch/open the application you'd like to capture audio from.There are two ways to capture application audio with loopback Application capture, and Entire system capture. In a StreamYard studio, in Settings -> Audio, set your Mic device to "StreamYard Mic" (or whatever your virtual Loopback device is called), and your Speakers device to your real speakers/headphones.Add your real microphone as a Source device by clicking the + icon next to "Sources", and selecting your microphone.Name the virtual device "StreamYard Mic" (or something else recognizable.).At the bottom left corner of Loopback, click New virtual device.If not already started, launch Loopback.Use Windows? Check out Voicemeeter instead! Setting up Loopback:įollow the installation steps, and restart your computer after installing. Loopback (for MacOS) allows easy routing of audio from desktop/apps (including Zoom) and microphones to a single source that can be used in StreamYard. ![]()
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